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# exteraGram Plugin Base
A build toolchain and ADB automation for writing [exteraGram](https://exteragram.app) plugins
as ordinary multi-file Python projects instead of hand-maintaining one giant `.py` file.
## How exteraGram plugins actually work
A plugin, as exteraGram loads it, is exactly **one Python file** on the device:
`/data/user/0/com.exteragram.messenger/files/plugins/<plugin_id>.py`. The distribution
convention names the same content `<id>.plugin`.
The app reads plugin metadata **statically via AST** — it looks for top-level constant
assignments (`__id__`, `__name__`, `__description__`, `__author__`, `__version__`,
`__icon__`, `__app_version__`, `__sdk_version__`, `__requirements__`) without executing the
file. Only `__id__` and `__name__` are required.
The file must define exactly one class inheriting `BasePlugin` (`from base_plugin import
BasePlugin`). Lifecycle methods (`on_plugin_load`, `on_plugin_unload`, `create_settings`) and
hooks (`on_send_message_hook`, `pre_request_hook`, `post_request_hook`, `on_update_hook(s)`,
`on_app_event`) are all called by the host; hooks must be registered inside
`on_plugin_load` (e.g. `self.add_on_send_message_hook()`). A hook returns a
`HookResult(strategy=HookStrategy.MODIFY, params=params)` to apply changes, or a bare
`HookResult()` to pass through. Settings rows returned from `create_settings` come from
`ui.settings` (`Header`, `Input`, `Switch`, `Text`, `Selector`, `Divider`) and persist through
`self.get_setting`/`self.set_setting`. Logging goes through `android_utils.log`; Chaquopy also
redirects `sys.stdout`/`sys.stderr` to the logcat tags `python.stdout`/`python.stderr`.
This repo does not use the official Elyx/ElyxBuilder archive format — see
`docs/sdk-notes.md` for why.
## Repo layout
```
plugin.json single source of truth for plugin metadata
src/ the plugin, written as an ordinary Python package
main.py entry module — exactly one BasePlugin subclass, absolute imports only
greeting/ sample package (proves relative + cross-module imports survive bundling)
textutil.py sample top-level sibling module
tools/
bundle.py compiles plugin.json + src/ into dist/<id>.plugin
devclient.py speaks the on-device dev-server protocol (127.0.0.1:42690)
verify_bundle.py offline harness that proves a built bundle behaves correctly, no phone needed
scripts/ bash automation for the ADB debug loop (see below)
docs/sdk-notes.md condensed SDK API surface gathered from the official docs
```
## The three commands that matter
```bash
python3 tools/bundle.py --release # compile src/ -> dist/<id>.plugin
python3 tools/verify_bundle.py dist/<id>.plugin # offline proof the bundle works, no device needed
bash scripts/deploy.sh --enable # build (--dev) + push to a connected device + enable + reload
```
`bundle.py` walks `src/` recursively, embeds every `.py` file's source and dotted module name
into a compressed, base64-encoded payload, and appends a small runtime preamble that installs
a private import hook (scoped to a per-module `__builtins__` dict, never touching
`sys.modules`) so cross-module and cross-package imports resolve exactly as they would if the
files were still on disk. `--dev` (the default) embeds absolute local paths so a debugger
resolves breakpoints against your real source files; `--release` embeds repo-relative paths
for distribution. Both modes produce byte-reproducible output for a given `src/` + `plugin.json`.
## Device prerequisites
- exteraGram 12.5.1+.
- In-app: Preferences → Plugins → enable the plugin engine, then enable developer mode.
- USB debugging enabled, device authorized (`adb devices`).
Release-build APKs disallow `adb run-as`, so you cannot `adb push` a file straight into the
app's private plugin directory. The on-device **dev server** (`tools/devclient.py`,
`scripts/deploy.sh`) is the actual install path — it talks to the running app over a TCP
socket forwarded with `adb forward`, and the app writes the file into its own storage.
## ADB automation
All scripts live in `scripts/`, are runnable from any working directory, and honor the
standard `ANDROID_SERIAL` env var for device selection.
- `scripts/adb-connect.sh [--debug]` — starts adb, waits for the device, (re)creates the
`tcp:42690` port forward (and `tcp:5678` with `--debug`), pings the dev server.
- `scripts/deploy.sh [--release] [--enable] [--no-connect]` — bundles, connects, writes the
plugin to the device, optionally enables it, reloads it.
- `scripts/watch.sh [deploy args…]` — watches `src/` and `plugin.json`, redeploys on change
(uses `inotifywait` if available, otherwise polls).
- `scripts/logs.sh [-c] [-t] [-g PATTERN]` — streams logcat for the running app (`-t` for the
raw Chaquopy stdio tags, `-g` to grep, `-c` to clear first).
- `scripts/debug.sh start|stop [--platform vscode|pycharm]` — forwards the debugger port and
tells the dev server to start/stop the in-app debugger. Requires `debugpy` (vscode) or
`pydevd-pycharm` (pycharm) present in the app's Python runtime — add it to `requirements` in
`plugin.json` if it's missing.
- `scripts/fetch-sdk-stubs.sh [--beta]` — downloads the latest SDK type stubs into `stubs/`
for editor autocomplete.
## Writing your own plugin
1. Edit `plugin.json` (id, name, description, etc.).
2. Write your plugin under `src/`, with `src/main.py` as the entry module (absolute imports
only — it's executed at plugin-module top level, not inside a package).
3. `python3 tools/bundle.py --release && python3 tools/verify_bundle.py dist/<id>.plugin`
(substitute your `id` from `plugin.json`).
4. `bash scripts/deploy.sh --enable` with a device connected.