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extendedMediaForwards/README.md
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lyuksovannyyandClaude Opus 5.5 46503f24a0
Publish plugin / publish (push) Successful in 5s
Rename to Extended Media Forwards and forward rich message media
Rename the plugin (id extended_media_forwards) and add the Forward button
to media opened from rich messages, both single media and carousels.

Rich message media opens PhotoViewer through ChatActivity's
ChatArticlePageBlocksAdapter, whose parent object is the MessageObject
rather than a WebPage, so the article-only check hid the button. The
re-sent media links back to the message when it lives in a channel or
supergroup; elsewhere it is sent without a caption. FileLoader now gets
the parent object so expired file references can be refreshed.

Instant View carousels already worked: slideshow items are flattened
into the article's photo list. Findings are in docs/media-viewer-notes.md.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 00:51:58 +02:00

192 lines
11 KiB
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# exteraGram Plugin Base
A build toolchain and ADB automation for writing [exteraGram](https://exteragram.app) plugins
as ordinary multi-file Python projects instead of hand-maintaining one giant `.py` file.
## How exteraGram plugins actually work
A plugin, as exteraGram loads it, is exactly **one Python file** on the device:
`/data/user/0/com.exteragram.messenger/files/plugins/<plugin_id>.py`. The distribution
convention names the same content `<id>.plugin`.
The app reads plugin metadata **statically via AST** — it looks for top-level constant
assignments (`__id__`, `__name__`, `__description__`, `__author__`, `__version__`,
`__icon__`, `__app_version__`, `__sdk_version__`, `__requirements__`) without executing the
file. Only `__id__` and `__name__` are required.
The file must define exactly one class inheriting `BasePlugin` (`from base_plugin import
BasePlugin`). Lifecycle methods (`on_plugin_load`, `on_plugin_unload`, `create_settings`) and
hooks (`on_send_message_hook`, `pre_request_hook`, `post_request_hook`, `on_update_hook(s)`,
`on_app_event`) are all called by the host; hooks must be registered inside
`on_plugin_load` (e.g. `self.add_on_send_message_hook()`). A hook returns a
`HookResult(strategy=HookStrategy.MODIFY, params=params)` to apply changes, or a bare
`HookResult()` to pass through. Settings rows returned from `create_settings` come from
`ui.settings` (`Header`, `Input`, `Switch`, `Text`, `Selector`, `Divider`) and persist through
`self.get_setting`/`self.set_setting`. Logging goes through `android_utils.log`; Chaquopy also
redirects `sys.stdout`/`sys.stderr` to the logcat tags `python.stdout`/`python.stderr`.
This repo does not use the official Elyx/ElyxBuilder archive format — see
`docs/sdk-notes.md` for why.
## Repo layout
```
plugin.json single source of truth for plugin metadata
src/ the plugin, written as an ordinary Python package
main.py entry module — exactly one BasePlugin subclass, absolute imports only
greeting/ sample package (proves relative + cross-module imports survive bundling)
textutil.py sample top-level sibling module
tools/
bundle.py compiles plugin.json + src/ into dist/<id>.plugin
devclient.py speaks the on-device dev-server protocol (127.0.0.1:42690)
verify_bundle.py offline harness that proves a built bundle behaves correctly, no phone needed
release.py publishes a built bundle to a Gitea release (used by CI)
.gitea/workflows/ CI that builds, verifies and publishes the .plugin to Releases
scripts/ ADB debug-loop automation and the git hooks (see below)
docs/sdk-notes.md condensed SDK API surface gathered from the official docs
docs/media-viewer-notes.md app internals behind the Forward button (page-block adapters, rich messages)
```
## The three commands that matter
```bash
python3 tools/bundle.py --release # compile src/ -> dist/<id>.plugin
python3 tools/verify_bundle.py dist/<id>.plugin # offline proof the bundle works, no device needed
bash scripts/deploy.sh --enable # build (--dev) + push to a connected device + enable + reload
```
`bundle.py` walks `src/` recursively, embeds every `.py` file's source and dotted module name
into a compressed, base64-encoded payload, and appends a small runtime preamble that installs
a private import hook (scoped to a per-module `__builtins__` dict, never touching
`sys.modules`) so cross-module and cross-package imports resolve exactly as they would if the
files were still on disk. `--dev` (the default) embeds absolute local paths so a debugger
resolves breakpoints against your real source files; `--release` embeds repo-relative paths
for distribution. Both modes produce byte-reproducible output for a given `src/` + `plugin.json`.
Its first run in a clone also enables the repo's git hooks (see
[Git hooks and versioning](#git-hooks-and-versioning)).
## Device prerequisites
- exteraGram 12.5.1+.
- In-app: Preferences → Plugins → enable the plugin engine, then enable developer mode.
- USB debugging enabled, device authorized (`adb devices`).
Release-build APKs disallow `adb run-as`, so you cannot `adb push` a file straight into the
app's private plugin directory. The on-device **dev server** (`tools/devclient.py`,
`scripts/deploy.sh`) is the actual install path — it talks to the running app over a TCP
socket forwarded with `adb forward`, and the app writes the file into its own storage.
## ADB automation
All scripts live in `scripts/`, are runnable from any working directory, and honor the
standard `ANDROID_SERIAL` env var for device selection.
- `scripts/adb-connect.sh [--debug]` — starts adb, waits for the device, (re)creates the
`tcp:42690` port forward (and `tcp:5678` with `--debug`), pings the dev server.
- `scripts/deploy.sh [--release] [--enable] [--no-connect]` — bundles, connects, writes the
plugin to the device, optionally enables it, reloads it.
- `scripts/watch.sh [deploy args…]` — watches `src/` and `plugin.json`, redeploys on change
(uses `inotifywait` if available, otherwise polls).
- `scripts/logs.sh [-c] [-t] [-g PATTERN]` — streams logcat for the running app (`-t` for the
raw Chaquopy stdio tags, `-g` to grep, `-c` to clear first).
- `scripts/debug.sh start|stop [--platform vscode|pycharm]` — forwards the debugger port and
tells the dev server to start/stop the in-app debugger. Requires `debugpy` (vscode) or
`pydevd-pycharm` (pycharm) present in the app's Python runtime — add it to `requirements` in
`plugin.json` if it's missing.
- `scripts/fetch-sdk-stubs.sh [--beta]` — downloads the latest SDK type stubs into `stubs/`
for editor autocomplete.
## Git hooks and versioning
`scripts/pre-commit` bumps the patch number of `version` in `plugin.json` on every commit
(`1.0.0` → `1.0.1`) and stages it into that same commit. `scripts/post-commit` re-stages
`plugin.json` afterwards, because commits of a file selection (`git commit -- <paths>`, which
some IDEs use) are built from a temporary index and would otherwise leave it looking modified.
**The hooks enable themselves.** Git never activates hooks from repository content, so a
fresh clone, or a repo created from this template, starts without them. The first run of
`tools/bundle.py` fixes that by running `git config core.hooksPath scripts`, and every
workflow runs it: directly, or through `scripts/deploy.sh` and `scripts/watch.sh`. That
includes `--check`, so after cloning run
```bash
python3 tools/bundle.py --check
```
once, before your first commit. A commit made before any build runs without the hooks.
`bundle.py` leaves `core.hooksPath` alone when it is already set (so pointing it elsewhere on
purpose sticks), skips the step in CI (whenever `CI` is set) and outside a git work tree, and
never fails a build over it. To turn the hooks off for a clone, run
`git config core.hooksPath .git/hooks`; `git config --unset core.hooksPath` only lasts
until the next build.
The bump is skipped when:
- the commit message contains `[no bump]`, `[skip bump]`, `[no version bump]` or
`[skip version]` (case-insensitive; `nobump`, `no-bump` and `no_bump` also work),
- `NO_BUMP=1` (or `GIT_NO_BUMP=1`) is set, e.g. `NO_BUMP=1 git commit`, which is the only way
for commits written in an editor, since their message doesn't exist yet when the hook runs,
- `version` in `plugin.json` already differs from `HEAD` (you bumped it by hand, e.g. for a
minor or major release),
- a merge, rebase, cherry-pick or revert is in progress.
Because every version change publishes a release (see below), a normal commit + push to
`main` ships a new patch release. Use a stop word for commits that should not.
## Publishing a release
`.gitea/workflows/release.yml` builds, verifies and publishes the `.plugin` to the repo's
Releases tab on every push to `main`. `dist/` is gitignored, so the artifact is always built
by CI rather than committed. Nothing in the workflow is plugin-specific — it reads the id and
version straight out of `plugin.json`, so it keeps working after you rename the plugin.
The `version` field in `plugin.json` is the single source of truth:
| Push to `main` with… | Result |
| --- | --- |
| a new `version` | creates tag `v<version>` and a new release |
| the same `version` | rebuilds the existing release, replacing its attachment |
So every push leaves a downloadable build attached to the current version, and bumping
`version` is what cuts a new release. With the git hooks enabled every commit bumps it,
so every push of a normal commit cuts a new patch release. Pushing a `v*` tag by hand still works and uses that
tag verbatim, as does a manual run (Actions → Publish plugin → Run workflow).
Every path runs `--check`, builds with `--release`, and gates the upload on
`verify_bundle.py`, so a bundle that fails verification is never published. A rebuild
replaces the attachment rather than piling up duplicates, and refreshes the release notes to
name the commit it came from. The tag itself is never moved: it keeps pointing at the commit
that first introduced that version.
Authentication uses `secrets.API_TOKEN`, an organisation-level Actions secret holding a user
token with the `write:repository` scope (which covers releases). Set it once under
**Org → Settings → Actions → Secrets** and every repo in the organisation inherits it; a
repo-level secret of the same name takes precedence if one repo ever needs different
credentials.
The workflow passes it to `release.py` as `RELEASE_TOKEN`, **not** `GITEA_TOKEN`. The Actions
runner injects its own `GITEA_TOKEN` into every step, and that value overrides a step-level
`env:` entry of the same name, so the org secret would be silently ignored.
If the org secret does not reach a repository the publish still works: `release.py` tries
`RELEASE_TOKEN` first and then falls back to the runner's `GITEA_TOKEN`, which can publish
releases in its own repository, and prints which one it used. An organisation secret is only
exposed to a repository that has Actions enabled, so check **Repo → Settings → Actions** if a
repo unexpectedly falls back.
If you would rather not manage a token at all, that injected `GITEA_TOKEN` can create
releases in its own repo: pass `--token-env GITEA_TOKEN` and drop the org secret. It is
scoped to the single job and expires with it, so it is the safer default; `API_TOKEN` is what
you want when publishing needs to reach beyond this repo.
## Writing your own plugin
1. Run `python3 tools/bundle.py --check` once. It enables the git hooks that auto-bump the
version on commit (see [Git hooks and versioning](#git-hooks-and-versioning)).
2. Edit `plugin.json` (id, name, description, etc.).
3. Write your plugin under `src/`, with `src/main.py` as the entry module (absolute imports
only — it's executed at plugin-module top level, not inside a package).
4. `python3 tools/bundle.py --release && python3 tools/verify_bundle.py dist/<id>.plugin`
(substitute your `id` from `plugin.json`).
5. `bash scripts/deploy.sh --enable` with a device connected.