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unlockedRestrictions/docs/development.md
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lyuksovannyyandClaude Opus 5.5 9ae1b7fc3a
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[no bump] Move technical docs to docs/, add icon and PNG export tool
README now carries the icon, TL;DR, description and features; the
technical sections live in docs/. tools/icon_png.py renders
images/icon.svg to a square PNG (512x512 by default, --resolution N).
plugin.json points at the plugin's own icon.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-09 14:16:37 +02:00

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# Development
## Writing your own plugin
1. Run `python3 tools/bundle.py --check` once. It enables the git hooks that auto-bump the
version on commit (see [Git hooks and versioning](versioning-and-releases.md#git-hooks-and-versioning)).
2. Edit `plugin.json` (id, name, description, etc.).
3. Write your plugin under `src/`, with `src/main.py` as the entry module (absolute imports
only — it's executed at plugin-module top level, not inside a package).
4. `python3 tools/bundle.py --release && python3 tools/verify_bundle.py dist/<id>.plugin`
(substitute your `id` from `plugin.json`).
5. `bash scripts/deploy.sh --enable` with a device connected.
## Repo layout
```
plugin.json single source of truth for plugin metadata
src/ the plugin, written as an ordinary Python package
main.py entry module — exactly one BasePlugin subclass, absolute imports only
screenshots.py FLAG_SECURE removal (FlagSecureReason + Window.setFlags hooks)
forwarding.py unlocks forward UI and intercepts forwards of protected messages
copier.py re-sends protected messages as copies (downloads + re-uploads media, albums)
badge.py red lock before protected chats' names (chat list, header, chat info)
protection.py shared "does this chat restrict saving content" check
hooking.py shared Xposed hook helpers
tools/
bundle.py compiles plugin.json + src/ into dist/<id>.plugin
devclient.py speaks the on-device dev-server protocol (127.0.0.1:42690)
verify_bundle.py offline harness that proves a built bundle behaves correctly, no phone needed
release.py publishes a built bundle to a Gitea release (used by CI)
icon_png.py renders images/icon.svg to a square PNG
images/icon.svg the plugin icon, source of truth for any PNG export
.gitea/workflows/ CI that builds, verifies and publishes the .plugin to Releases
scripts/ ADB debug-loop automation and the git hooks
docs/ these notes + sdk-notes.md, the condensed SDK API surface
```
## The three commands that matter
```bash
python3 tools/bundle.py --release # compile src/ -> dist/<id>.plugin
python3 tools/verify_bundle.py dist/<id>.plugin # offline proof the bundle works, no device needed
bash scripts/deploy.sh --enable # build (--dev) + push to a connected device + enable + reload
```
`bundle.py` walks `src/` recursively, embeds every `.py` file's source and dotted module name
into a compressed, base64-encoded payload, and appends a small runtime preamble that installs
a private import hook (scoped to a per-module `__builtins__` dict, never touching
`sys.modules`) so cross-module and cross-package imports resolve exactly as they would if the
files were still on disk. `--dev` (the default) embeds absolute local paths so a debugger
resolves breakpoints against your real source files; `--release` embeds repo-relative paths
for distribution. Both modes produce byte-reproducible output for a given `src/` + `plugin.json`.
Its first run in a clone also enables the repo's git hooks (see
[Git hooks and versioning](versioning-and-releases.md#git-hooks-and-versioning)).
## Exporting the icon as PNG
`tools/icon_png.py` renders `images/icon.svg` to `images/icon.png`, 512x512 by default.
`--resolution` sets the size of both sides, so `--resolution 1024` gives 1024x1024:
```bash
python3 tools/icon_png.py # images/icon.png, 512x512
python3 tools/icon_png.py --resolution 1024 # images/icon.png, 1024x1024
python3 tools/icon_png.py some.svg -o out.png
```
The output is always PNG; any other `-o` extension is rejected. The script itself is stdlib
only and hands the rendering to the first renderer it finds: the `cairosvg` Python package,
`rsvg-convert` (librsvg), ImageMagick or Inkscape. Install any one of them.